Jurering

Scoring

It sometimes proves difficult to explain the system, but let’s give it a go.
You can earn points in two different ways: based on time and based on distance.

Points based on time:
Each stage may consist of several sections.

An ideal time is set for each section.

The ideal time is set based on an average of 3 different route planners: Google Maps, Tom Tom and here.com; see roadbook for the settings.

You can score points in each section.

The objective is to approach the ideal time as much as possible. The team completing the section exactly in the ideal time is assigned 500 points. One point is deducted for each minute exceeding ideal time.

Double penalty time is assigned when faster than the ideal time. For example, if you are 5 minutes faster than the ideal time, 10 points (2 x 5 minutes) are deducted.

The driving speed is closely monitored.

Participants are NOT permitted to exceed the maximum speed as applicable. Any infringements detected are punished by deducting points. Speeding is punished with a yellow card and ac10-points deduction. A small margin is applied to allow for overtaking manoeuvres. This means that you are permitted a maximum of 2 speeding pulses to enable safe overtaking manoeuvres (one pulse is 30 seconds).

More than one yellow card can be issued in any stage.

When exceeding the maximum speed limit by more than 30 km, the participant is directly excluded for the entire stage with 0 points.

In extreme weather conditions (to be determined by the organisation), the organisation reserves the right to adjust the ideal time. All participants will be informed accordingly.

After the last team has passed a checkpoint, the ideal time is stated on our website and the points assigned are stated in the intermediate ranking.

If a team has reached a checkpoint (a given coordinate), the Back Office must be called directly. A new coordinate or assignment will be issued for the next section.

Waiting times for ferries are not deducted from the total time used.

An arrival target time for teams applies (maximum ideal time plus 25%).

Road deviations for whatever reason are not deducted.Please note:

in Germany, the maximum speed is 130 on the Autobahn motorways.

Points bases on distance

The team with the lowest number of kilometres driven receives the maximum number of 500 points; each extra kilometre is a 1-point deduction.

The odometer reading is recorded both in digital form via the Track & Trace system and on paper, upon departure and upon finishing.

The Track & Trace programme registers the kilometres driven. This implies that odometer manipulation is pointless and will lead to disqualification.

In the event of major differences or incomplete data, the Track & Trace system is always leading!

The Teams must check into each checkpoint. Upon reaching a checkpoint, each team is required to call the Back Office immediately to record the time. The engine must be switched off to reset Track & Trace. Standing still without an urgent reason within 20 km of a checkpoint for letting time pass in order to reach ideal time is not permitted.

You will receive a new coordinate for the next section of the stage.

The time of the new stage will start as soon as you start the engine, within a maximum of 30 minutes.

For example, the ideal time is 3 hours and 30 minutes

5 minutes past ideal time results in 500 - 5 = 495 points

5 minutes early x factor 2 = 10 penalty points deducted

10 minutes past ideal time results in 500 - 10 = 490 points

Additionally, the ranking for the lowest number of kilometres driven also applies. This ranking also applies for each section. The team completing the section with the lowest number of kilometres driven is assigned the maximum score (500).

The scores for time and kilometres driven are added up to determine the daily ranking and the final ranking.

The example below is the distance driven by 3 teams for a section:

Based on the example, Team C has driven the shortest distance and receives the optimal score. Per extra kilometre, one point is deducted, i.e.:

Team A has 500-1 and Team B has 500-6 =

Each team is assigned one ‘wildcard’ for the entire Arctic Challenge. You can use this wildcard to double the points for the coming section or stage. It must be activated in advance, not in arrears! It is up to you to assess if your performance will be worth doubling the points for the coming section or stage. When you intend to use the wildcard, consider the weather conditions, distances, physical condition of your team and other teams. Using the wildcard will double your points. These are only visible in the final ranking - not in the relevant section or stage.

Carefully choose the stage for which you are convinced you will be able to best approach the ideal time and/or distance.

Example:

Team A: section or stage without wildcard: 1,000 points. Stage with wildcard: 2,000 points.

Team B: section or stage without wildcard: 840 points. Stage with wildcard 1,680 points

Wildcard

Each team is assigned one ‘wildcard’ for the entire Arctic Challenge. You can use this wildcard to double the points for the coming section or stage. It must be activated in advance, not in arrears! It is up to you to assess if your performance will be worth doubling the points for the coming section or stage. When you intend to use the wildcard, consider the weather conditions, distances, physical condition of your team and other teams. Using the wildcard will double your points and these are only visible in the final ranking - not in the relevant section or stage.

Carefully choose the stage for which you are convinced you will be able to best approach the ideal time and/or distance.

Example

Team A:
section or stage without using the wildcard: 1,000 points.
section or stage with wildcard: 2,000 points.

Team B:
section or stage without using the wildcard: 840 points.
section or stage with wildcard: 1680 points.

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